For this reason, I have purposefully left the final slot empty. Support companies as explained in the above video have a much larger role in the game now. Well, after using it a few times and in a couple of specific scenarios (Communist France with no air support, low supply, low manpower, and no doctrine!) I feel confident you will use this as a new 'attack infantry'. One of my long-time viewers had been CRUSHING achievements so I knew there was a good design out there the notifications on my Steam page were becoming irksome, so I just asked what he was doing. There are great videos from the community that provides a wealth of information, so I do want to acknowledge a couple for what part(s) I'm using/discussing - Feedback ( on support companies) and Taureor ( on Division sizes) are excellent watches and I encourage you to give them each a view if you haven't.īut I was still struggling to find a viable division template to use effectively, probably like many of you. The rework has been a blessing and a curse. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire immediately. ![]() ![]() ![]() When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out.
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